The PlayStation Mouse is exactly the sort of accessory I enjoy turning up around old console ecosystems. Most people remember the original PlayStation as a console of pads and memory cards, but Sony also shipped a proper mouse — and that makes the platform feel broader and more experimental than the simplified memory of it.
What it is
An official Sony accessory for the original PlayStation that gave supported games a PC-style pointer input. Strategy, management, and point-and-click games are where it makes sense.
Why I like it
It’s a very PlayStation object: slightly odd, easy to overlook, more practical than expected. It’s also a good test case — I’ve used it to check PlayStation accessory support both on original hardware and on MiSTer FPGA, and it’s a small but real example of how much input experimentation the platform quietly supported.
Pros
- a charming, genuinely unusual official accessory
- useful in supported strategy and pointer-driven games
- a good test case for PlayStation accessory support on real hardware and MiSTer
Cons
- niche, with limited software support
- easy to ignore if you only think of the PlayStation as a gamepad console