Software

Glide

 ·  3D Graphics, 3Dfx Voodoo, PC

Glide is 3dfx’s proprietary 3D graphics API, built for its own Voodoo hardware. It was far simpler to target than Direct3D or OpenGL were at the time, which is why a whole generation of late-90s games were written to Glide directly rather than through a general-purpose API — and it’s why Voodoo cards are still sought after today: for a lot of those titles, real 3dfx hardware paired with Glide is still the most authentic way to run them.

It’s usually thought of as a Windows 98 thing, since Glide’s wide support was one of the big reasons to buy a Voodoo card back then, but Glide games are supported in DOS too, including a handful that run Tomb Raider-style titles natively from a DOS prompt rather than through Windows at all.

I keep coming back to it through the Voodoo 2 and Voodoo 2 in a thin client builds — Glide compatibility is usually the actual test of whether one of these old cards is working properly, more than any benchmark score.

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